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CUBES!

This week was pretty research heavy.

I finished going through Wwise 101 – a piece of middleware used for audio implementation. I have also decided that I am going to take the example game “Cube” and record and implement my own audio for it and also document this process.

I have also been looking into connecting a PS4 controller to the game in order to utilise the PS4 controller speaker. However this is proving to be very difficult… I MAY have another idea, depending on time which I could showcase this but we will see how we go.

I’ve also started putting together my Thesis. I wanted to start writing it now in order to form an overall view and have a clearer vision of the project. At the moment I feel like I am struggling with time and completing tasks. This is essentially because I need to implement a form of project management. I have chosen to use rapid application development or RAD. This methodology will allow me to focus on producing works and then, with feedback, improve on those works. This is very important, I chose this over Agile as RAD has definitive dates built in whereas Agile’s dates can always be in flux.

I am going to spend some time mapping out my project and set clear goals.

 

I will most likely add another update tomorrow –

I’m Mary Poppins!

Follow him on twitter @fenderbee
Fenderbee

Sound Designer For Video Games Based In London England. Writing About Game Audio, Productivity and Rambling On About All Things Nerdy.