obsidian

Grounded
ROLE: JUNIOR TECHNICAL SOUND DESIGNER

Working with the team at The Noiseworks, I was responsible for implementation of a wide variety of creatures as well as a implementation for one of the bosses and its arena which included some deadly laser and electric pillar traps! Super fun project to be apart of.

ABOUT THE GAME:

The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?