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What’s occurring?

So, things have been a little busy…

I’m currently working on two freelance projects, applying for jobs, sharpening my sound design skills and I’ve updated my portfolio a little bit. I’m still working on my own sound design pieces, I’ve got a short Destiny 2 piece in the works, I know it’s probably not a great idea to do something so popular, that has amazing sound design, but I came to that realisation after I’d started so now I want to finish it. just as a bit of fun, and I tell you what, it’s a challenge. Whether or not it will show up in my reel is a question I’ll have to answer later.

So in regards to the site, I want to publish content fairly regularly, especially these blog posts. I’m also looking to do some article style pieces which I will be posting on Medium. I have the account all set up to go, just need to find time to write.

That is the biggest struggle I am having atm. So, I work around 35ish hours in three days at my “day job” in order to pursue this career. So far, it’s going pretty good, as I’m involved in some interesting projects that could potentially lead somewhere. That being said, I’m in a catch 22. I want to be very honest and open, working so little on a p/h pay rate, means money is very tight. Something I imagine we can all relate to. My main concern is that I want to buy a gaming spec PC to run Unreal Engine, and really take a deeper dive into using Fmod and Wwise, but that means working the day job more, which means I’ll have less time to pursue sound, which is a scary thought, now that I know what I want to do, I want all my effort going in that direction. I’m stuck between holding out or picking up a few extra hours at work.

We will see how this works out, I do however have a fun idea for a blog series, which I will announce soon.

I’m also steadily updating the website, making it a little more fresh and appealing. Hopefully, that will be done by next week,  some links on my site (such as to my twitter) may not be set up.

 

Until then friends,

 

Follow Me On Twitter @Fenderbee
Fenderbee

Sound Designer For Video Games Based In London England. Writing About Game Audio, Productivity and Rambling On About All Things Nerdy.