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Getting Interactive

By June 19, 2017Uncategorized

Last week I finished putting sound on Cube, This week, I am taking a deep dive into interactive music. Following on from what I’ve learnt in Wwise 101, which deals in implementing sound effects, I am now exploring Wwise 201 which focuses heavily on interactive music. Honestly, it seems very daunting atm as an interactive composition is a totally new area, and it’s a lot more complex than I anticipated.

 

 

 

Johnny Likes pinacoladas and dancing in the rain

Follow him on twitter @fenderbee
Fenderbee

Sound Designer For Video Games Based In London England. Writing About Game Audio, Productivity and Rambling On About All Things Nerdy.